md_doc
The business of the online games industry is a complex one, requiring the input and integration of many variables -- people, business conditions, product goals, and more -- to create, implement, and distribute a successful online game. Senior IT architect Veronika Megler ignites the first of a five-part series that focuses on infrastructure providers for online games. The series illustrates the state of the industry today and demonstrates how to develop a high-level business description and how to identify the all-important business patterns. The author offers eight steps towards this goal. Read Develop a high-level business description and identify patterns tutorial here. (http://www.opensourcetutorials.com/tutorials/Getting-Started/Site-Planning/develop-high-level-business-description/page1.html)