Integrate additional device-support functions, Part 3


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The business of the online games industry is a complex one, requiring the input and integration of many variables -- people, business conditions, product goals, and more -- to create, implement, and distribute a successful online game. In the third of four articles, Senior IT Architect Veronika Megler offers a scenario that demands a new set of functional requirements, identifies e-commerce needs and methods to solve them, and discusses how adapting the existing infrastructure can help providers handle device-connectivity issues. Read Integrate additional device-support functions, Part 3 tutorial here. (http://www.opensourcetutorials.com/tutorials/Getting-Started/Site-Planning/integrate-additional-device-support/page1.html)